AI Insights · Timothy · September 2021
Top 5 Geolocation Games in Latin America Q3 2021
Discover the performance of the top 5 geolocation games in Latin America during Q3 2021, including trends in downloads, revenue, and active users.
In Q3 2021, the geolocation gaming scene in Latin America saw significant activity across the top 5 apps. Here's a detailed look at their performance based on data from Sensor Tower.
Pokémon GO by Niantic, Inc. showed strong numbers throughout the quarter. Weekly revenue peaked at around $420K in mid-July, with a noticeable decline to approximately $132K by the end of September. Downloads saw a significant spike in mid-July, reaching about 673K, before stabilizing around the 240K mark in late September. Active users also displayed a peak in mid-July at about 16.5M, gradually decreasing to around 13.7M by the end of the quarter.
Jurassic World Alive from Jam City, Inc. maintained a steady revenue stream, with weekly earnings fluctuating between $9K and $13K. Downloads showed a notable increase in late August, peaking at approximately 32K, while active users ranged from around 68K to 83K, with a peak in late August.
Tamadog - Puppy Pet Dog Games by Akita Limited Liability Company experienced a decline in weekly revenue, starting at roughly $7.1K in late June and ending at about $5.2K in late September. Downloads fluctuated significantly, with a low of around 5.7K in early August and a high of about 11K in late September. Active users saw a steady decline from approximately 62K in late June to around 36K by the end of September.
The Walking Dead: Our World by Next Games had a modest revenue performance, ranging from $1.2K to $1.9K weekly. Downloads surged in late August, peaking at around 11K, while active users showed a dramatic increase from about 2.4K in late June to approximately 19.5K in early September, before dropping to around 13.5K by the end of the quarter.
The Witcher: Monster Slayer by Spokko sp. z o.o. saw its best revenue in the first two weeks after release, peaking at about $5.5K. Downloads were highest at launch with around 122K, followed by a sharp decline to less than 500 weekly by the end of September. Active users mirrored this trend, starting at about 71K in late July and dropping to around 7.4K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.